/tomap <url>
This command can only be used by a player.
The link must be complete, do not forget that the chat limit is 240 characters.
You can use an URL shortener like tinyURL or bitly.
If you want a picture in one map, type resize after the link.
If you want to resize to multiple maps, add the width and height after resize: e.g. /tomap url resize 2 4
You can change the scaling method by replacing the resize keyword in the /tomap command by:
resize-stretched to stretch the image to the surface (the image could be distorted); or
resize-covered to ensure the image covers the whole surface (the image will never be distorted, but some parts may be lost near the borders).
/maps - This command can only be used by a player.
Opens a GUI listing all the maps in a paginated view.
A book is displayed too to see some usage statistics (maps created, quotas).
A user can retrieve a map by left-clicking it, or manage it by right-clicking.
Maps can be renamed (for organization), deleted (but they won't render in-game anymore!), or partially retrieved (for posters maps containing more than one map).
Bigdoors Gui
/BigDoors, /BDM- Allows you to access the BigDoors GUI.
Createdoor
/NewDoor [-BD || - PC || -DB] <DoorName> - Initiate door/drawbridge creation process. Use "-BD" to initiate the big door creation process, "-PC" for portcullis, and "-DB" for drawbridge. Defaults to big door.
/NewPortcullis <PortcullisName> - Initiate the portcullis creation process.
/NewDrawbridge <DrawbridgeName> - Initiate the drawbridge creation process.
/SetDoorRotation <doorUID> <direction> - Changes the direction a door will try to move.
/NameDoor <doorName> - Sets the name of the door when you're in a door creation process.
/BDCancel - Cancel object creation process.
/DelDoor <DoorName> - Allows you to delete a Big Door.
bigdoors.user.toggledoor
/OpenDoor <DoorName> [DoorName2] ... [DoorNameX] - Allows you to open a Big Door (of any type). Also allows opening more than 1 door at a time.
/CloseDoor <DoorName> [DoorName2] ... [DoorNameX] - Allows you to close a Big Door (of any type).
/ToggleDoor <DoorName> [DoorName2] ... [DoorNameX] - Allows you to open a Big Door (of any type) when it is closed or close it when it's open.
/ListDoors [Name] - List all doors owned by you, with a specific name if provided.
/DoorInfo <DoorName> - Allows you to get information about a given.
/ChangePowerBlockLoc <DoorName> - Allows you to change the location of the powerblock of a given door.
/BigDoors AddOwner <doorUID> <playerName> - Adds another user as an owner of the given door.
/BigDoors RemoveOwner <doorUID> <playerName> - Removes another user as an owner of the given door.
/SetAutoCloseTime <doorUID> <autoCloseTime> - Sets the amount of time after which a door will try to close itself after it was opened. Negative values mean the door will not try to automatically close (you can still use redstone, of course).